Cześć Vedor (I think you are Polish, right?). I'm having a lot of fun playing UPQ, good job on creating this.
I have a question related to your game. Do you perhaps have an article/tutorial somewhere on how the open world in UPQ is generated? I am currently working on my own RL with random world generation, and my script uses heightmaps as well, but right now it's very costly, and for a 200x200 tile map, the calculations take almost a minute to complete.
I understand if you don't share your code publicly, but even writing something about the overall logic of the script would help a lot :)
Once again, great game, looking forward to playing the rest of your RLs.